


The Nintendo Switch, with its versatile hardware and ease of portability, offers a plethora of compelling action games. With a unique combat system that prioritizes timing and precision, players are tested as they face off against incredible boss battles and relentless foes. Moving from the realm of comic book heroes to a galaxy far, far away, the recent Star Wars Jedi: Fallen Order brings action-game lovers a thrilling experience in a highly detailed and immersive universe. With their fantastic work in the Marvel's Spider-Man series and the critically acclaimed Ratchet & Clank saga, Insomniac has consistently produced unique and engaging action games with a blend of responsive combat, interactive environments, and rewarding progression systems. When it comes to action games on PC, Insomniac Games have proven time and time again to be a powerhouse in the industry. In this article, we will explore some of the best action games on various platforms, as well as the unique qualities that make them stand out from the pack. With countless titles to choose from, ranging from first-person shooters to platformers and everything in between, there's almost certainly something for every gamer. If you want a brainless, unrefined and short shooter, go right ahead – but don't say I didn't damn you.Dying Light 2 Embracing the World of Action GamesĪction games have always been a prominent genre in the video game industry, providing players with adrenaline-pumping experiences that test their reflexes, reaction time, and strategic thinking. Amazingly, there are still familiar bugs that haven't been fixed – enemies getting stuck behind obstacles being the most regular. This latest rejuvenates the series by rebuilding it in the Unreal 3 engine, but a lot more work would be required to bring every element up to modern standards. Painkiller is a familiar game, with such a loyal fanbase, that it's sad that both have been bled white by endless expansions over the years (every time by a different developer). They're not as impressive as they once were, especially compared to modern equivalents in Borderlands 2 or Bulletstorm, but they're still a challenge to beat. Painkiller was praised for two things: the themes of its levels, which this edition has the best 14, and the giant boss enemies, which thankfully also return. I demand that someone puts a Benny Hill tune on the co-op mode, as the thrash metal soundtrack just kills the potential humour. When monster AI is restricted to making creatures run directly at you, and you have a spinning blade that instakills most foes, combat becomes a brainless farce.


Yet all the multiplayer in the world can't detract from the disastrous tedium of fighting the singleplayer enemies.
